You are trained in the
creation of fireworks.
Check: Fireworks are different than normal crafting
skills. Guild members can obtain the materials for creating an object
from the chapter house, or from natural surroundings. If they have to
obtain materials themselves, raw materials cost 1/4 the selling price
(instead of 1/3 like normal items). Like normal craft skills, there is a
-2 penalty if artisan's tools are not used.
Item
|
DC |
Firecracker |
15 |
Fireworks |
20 |
Illuminator's Rocket |
30 |
|
If the craft check fails,
the item is useless. If it fails by 5 or more, a mishap occurs and the
object explodes. A firecracker causes 1d4 damage to the crafter, a
firework causes 1d8, and an illuminator's rocket causes 2d6. Splash
damage occurs for a firework (1d4) and an illuminator rocket (1d6). If
there are other fireworks in the area, there is a 10% chance that they
will go off as well.
Special: This is a cross-class skill for all
non-illuminators, and may only be learned through specific instruction
from a guild member. Only a rogue guild member would even consider it,
and then it would be extremely rare. If the guild finds out that a
non-guild member knows how to make fireworks, they will attempt to kill
both him and the person who taught him.
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