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[ Blight Creature: Deer ] Blight Creature: Spiny Grizzly ]
Blight Creature: Deer (by Vish Singh)
Large Blight Creature
Hit Dice: 2d10+4 (17 hp)
Initiative: +2 (Dex), +1 (Swiftness)
Speed: 60 ft.
Defense: 17 (+2 Dex, +2 natural, +2 Blight, +1 Swiftness)
Attacks: 2 hooves +3 melee, bite +3 melee, horns +3 melee
Damage: Hoof 1d6+2, bite 1d8+1, horns 2d4+2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Poison, clawed hoof, bite, horns (gore)
Special Qualities: Scent, Bloodlust, Frenzy, Swiftness
Saves: Fort +5, Ref +6, Will +0
Abilities: Str 15, Dex 15, Con 14, Int 2, Wis 11, Cha 4
Skills: Listen +6, Spot +6
Feats:

Climate/Terrain: The Blight
Organization: Pair or herd (2d6+4)
Challenge Code: 4
Advancement: -

"Bambi" by Joan Jocson

 

The corruption of the Blight is so terrible, it turned Bambi into Godzilla. Blight-affected deer are not natural predators, but the mutative influence of their territory has forced the dual roles of hunter and hunted upon them, as it alters the ecosystem wherever it touches. 

Deer found in the Blight are unusually fast. They are omnivorous, and are commonly encountered rushing en-mass to devour smaller creatures, and scavenging from the leftovers of larger predators. They are not afraid of humans, but are wary of predators, including much of the flora in the Blight.

Combat: The docile deer found wandering the wild parts of the rest of the Westlands does not exist in the Blight. These are vicious. If instigated, they attack mindlessly, in a rush. A Blight deer that sees others of its herd in combat will rush, not to their defense, but to consume as much of the enemy as possible.

Bloodlust (Ex): The creature is such a ferocious and terrible opponent that it will continue to fight without penalty even while disabled or dying.

Frenzy: 1d4 rounds after entering battle, the Blight creature enters a frenzied state from the blood scent. A frenzied Blight creature adds +2 to its Str and Con and +2 hit points per HD and remains frenzied for 1d6 rounds after the fight ends.

Poison Attack: The creature's bite introduces a poison into its victim. Type varies (select effect from Table 11-5, pg. 231 Core Rulebook 1).

Swiftness: The Blight creature is much faster than its normal type. It may take one extra partial action per round with no penalty.

 

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