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All
Trollocs are large.
-
All
Trollocs have a base movement rate of 40.
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Trollocs
all speak Trolloc, a few Elites and higher may speak common.
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The
following are base skills for the Grunt. To find skill levels for
each additional
rank of Trolloc, add 1 rank to 5 skills
for each level of development a Trolloc
has achieved. For example, a Commander
will have 3 additional ranks in at
least 5 skills.
Grunt
Skills:
Climb:
3 |
Listen:
3 |
Hide: 2 |
Move
Silently: 2 |
Intimidate:
5 |
Search:
1 |
Jump: 2 |
Spot: 3 |
Knowledge
(Blight): 4 |
Wilderness
Lore: 3 |
Trolloc
Categories:
Grunt
This is the common Trolloc fighter. They are
the most numerous and least skilled.
Veteran
These Trollocs are experienced warriors who
have been blooded in several battles. Veterans
are slightly stronger, faster, and heartier
than Grunts. Veterans also gain the armor
compatibility feat, which makes them
much tougher than grunts. Although not
as numerous as grunts, veterans are still
fairly common.
Elite
The Elite Trolloc is the special operations trooper
of the Dark One. Elites are veteran soldiers
who have survived a multitude of raids
and military campaigns and, as a result,
have developed skills that surpass the
common veteran. Elite Trollocs become
the leaders of Fists and other military
units. They sometimes form their own
highly specialized units which are capable
of striking behind enemy lines or taking
on special missions. These Trollocs are
stronger and faster than others and their skills
with various weapons and armor make
them a real threat to even the best troops
the Borderlands can put in the field. Fortunately,
most Trollocs don’t live long enough
to become as skilled as an Elite trooper.
Elites make up less than 10 percent
of the Trolloc armies. |
Commander
A Trolloc Commander is exceedingly rare. They
are by far the most powerful of Trollocs,
perhaps even able to stand up to a Myrddraal,
though they rarely have to courage
to do so. These Commanders become
the leaders of Trolloc tribes. Any tribe
lucky enough to have a real Commander
soon dominates other tribes that
don’t have one. Being a Trolloc Commander
is even more dangerous than normal
because they are often a target from their
own kind. These Trollocs are seldom seen
outside the Blight. In fact, none have gone
south since the Trolloc Wars, but with
Tarmon Gai’don approaching, perhaps
they will issue forth from the Blight
once more.
Trolloc
Organization:
The
Fist: The Fist is the most common Trolloc
organizational unit. It consists of 200
Trollocs led by an Elite Trolloc. Usually
there are about 20 Elites in a Fist. The
rest of the Fist is comprised of around 80
veterans and 100 grunts. The Fist is easily
split into a Half-Fist (100 Trollocs) and
a Quarter-Fist (50 Trollocs).
Trolloc
Tribes: Trollocs have formed into 12
tribes according to the animal form they represent.
(Disclaimer: This match-up of the
tribes with the animal head is mostly guesswork. The books do give us some matches,
but most of the rest remain guesswork.
If we should learn that some of these,
indeed many of them, are wrong, we will
simply make the adjustments.)
Tribe
Name |
Animal
Form |
Ahf’frait |
Hawk |
Al’Ghol |
Panther |
Bhansheen |
Hyena |
Dhjin’nen |
Leopard |
Ghar’ghael |
Boar |
Ghob’hlin |
Wolf |
Gho’hlem |
Bear |
Graem’lan |
Mountain
Lion |
Ko’bal |
Eagle |
Kno’mon |
Rhino |
Dha’vol |
Ram |
Dhai’mon |
Goat |
|