Corrosion
(by John
Bornicke)
[Earth]
(Rare)
Level: 0-4
Casting Time: 1 action
Range: Close (25 ft + 5 ft. 2/level)
Area: See text
Duration: Instantaneous
Saving Throw: Reflex negates (harmless)
Weave Resistance: Yes
This
weave targets all the iron or steel objects within the area of effect,
causing tarnish, rust and corrosion to appear on an item or group of items
(the area of effect and degree of Corrosion must be selected at the time
of casting the weave, use the highest selection as the casting level).
Weapons
or armor that lose half of their hit points are considered heavily rusted
and provide only ½ damage or protection (round down) and increase the
wearer’s skill check modifier by -2. Items that lose 2/3 or more hit
points are crumbling provide ¾ reductions to damage and protection and -4
skill check.
Casting
Level |
Degree
of Corrosion |
Area
of Effect |
0 |
Surface
tarnished or lightly rusted |
Hand-sized
object |
1 |
Surface
crusted with corrosion or rust |
Man-sized
object |
2 |
Objects
seized up, heavily rusted |
10'
radius circle |
3 |
Objects
crumbling, heavily pitted |
25'
radius circle |
4 |
Objects
crumbled to dust, completely gone |
50'
radius circle |
|
Forge
Metal
(by Brian Zednick)
[Air, Earth,
Fire, Spirit] (Rare)
Level: 3-6
Casting Time: See Text
Range: Touch
Duration: Instantaneous
Saving Throw: None (harmless)
Weave Resistance: Yes
This
weave allows you to fashion metal into any shape you wish, tempering it
with the One Power and your hands alone. In days past, this weave was used
to shape extraordinary suits of armor and weapons of the finest quality,
including Power-wrought blades. Objects wrought with the One Power are
indestructible, lighter, more flexible, and easier to use.
This
weave has been outlawed by the Aes Sedai, as it conflicts with the Second
Oath, which forbids any Aes Sedai from creating a weapon with which one
man may kill another.
Blades
wrought with the One Power are supernaturally sharper and stronger than
ordinary blades, giving them a +1 bonus to both attack and damage rolls.
Armor and other items made are considered masterwork items, if applicable.
Furthermore,
item hardness is increased by 2. Note that this weave only creates the
metal parts. An appropriate Craft skill roll will still be necessary to
finish the item. However, the difficulty rating for creating an item made
with Power-wrought material is 10 less than if the item were made with
mundane material. If the item to be created is made entirely of metal,
then a craft check may not be necessary, at the DM’s discretion.
Arrow
and bolt heads are considered tiny. Dagger blades, darts, spear points,
and lance heads are considered small. Axe blades, Pole arm blades, and
mace and flail heads are considered medium in size. Sword blade sizes are
consistent with the size listed in the WoT manual, Pages 116-117.
+2 Casting
Levels: Blade
created is a +2 Power-wrought blade. Object hardness is increased by 4.
Tools and armor are considered masterpiece.
+3 Casting
Levels: Blade
created is a +3 Power-wrought blade. Object hardness is increased by 6.
Tools and armor are considered masterpiece.
Casting
Level |
Volume
Required |
Casting
Time |
Blade
Size |
Armor/Shield
Type |
Typical
Items |
3 |
1 in. ^ 3 |
1 min. |
tiny |
N/A |
thief's
picks |
4 |
1 ft. ^ 3 |
10
min. |
small |
light,
bucklers |
tankards |
5 |
1 span ^
3 |
30
min. |
medium |
medium,
s/m shields |
chamber
pots |
6 |
3 spans ^
3 |
1
hour |
large |
heavy |
bathtub |
|